It’s no secret that the Elden Ring has significant unfinished content, and one mod has highlighted this by streaming a pre-release version.
A familiar figure in Soulsborne circles, modder Lance McDonald has been working hard since the launch of the Elden Ring in February. After previously dating the test version of the Elden Ring network in November 2021 – where he discovered it was originally possible to get the NPC drunk – he has now accessed the Elden Ring beta by uploading it yesterday (August 11) via Twitch.
Confirmed by Twitter (opens in a new tab)McDonald’s revealed that this beta is from “two months before the game’s release.” This includes “piles” of unfinished content such as “miscellaneous items, enemies, mechanics, character names, and full camera debugging mode.”
To achieve this, McDonald used a post-jailbroken PS4, advising viewers to “use the web test user interface” for this beta. Confirmation “this is my own work” (via NME), McDonald’s advised that he patched the game to enable this feature by carrying “a bunch of code to make it work”.
Interestingly, this debug camera allows you to break away from the playable character and find new discoveries, such as the numerous shipwrecks in the western sea. McDonald’s also revealed that Spectral Steed Torrent and Melina make their way to the starting cave where the player awakens when the Vaccinated Descendant kills you. It’s a fascinating insight and you can watch it Stream on Twitch Elden Ring (opens in a new tab) here.
I’m live on Twitch for something special, I’m playing the Elden Ring pre-order (2 months before the game’s release!) WITH TONS of unfinished stuff, different items, enemies, mechanics, character names, and a full camera debugging mode. GO pic.twitter.com/c7Nc2XN5yWAugust 11, 2022
There is no end to discoveries
It’s a known fact that video games are always limiting content when creating. Sometimes a feature just doesn’t fit with your team’s current plans anymore, or maybe it’s a sacrifice necessary to keep your coverage under control. FromSoftware games are no exception to this rule, and almost six months later, the Elden Ring’s revelations are still plentiful.
We’ve seen this happen several times in recent months. In June, YouTuber Sekiro Dubi discovered that merchant Kalé had once played a major role in the Elden Ring, where he would have appeared in the late-game questline. In May, Twitter user JesterPatches unveiled plans for a weapon and armor durability system, and there are likely to be many more.
We also see official updates from time to time. FromSoftware just released the 1.06 Elden Ring patch, which weakens one of the game’s most frustrating abilities, Bloodhound Stop, and we’re also aware that the developer is secretly changing the Elden Ring map between updates. It’s hard to say what’s coming next, but we hope the first Elden Ring DLC isn’t far away.